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Patch Notes9/9/2026

Patch Notes - Update 43.1

Update 43.1 heavily rebalances LMGs by slowing ADS, reducing vehicle damage, weakening firing-position recoil control, and lowering RPD/M249 spawn rates. It adds kicks, expanded item carrying and instant-use systems, water-surface combat, faster swimming, boat changes, and parachute adjustments. Console hitboxes are enlarged, while Ranked, Arcade, and leaderboard systems receive gameplay updates.

Official PUBG source

Structured changes

LMG ADS speedNerfPCconsole

ADS transition time for all LMGs increased from 0.30 sec to 0.37 sec.

Effective 9/10/2026, 12:00:00 AM
M249 and RPD vehicle damageNerfPCconsole

Vehicle damage multipliers reduced from 1.1x to 1.0x.

Effective 9/10/2026, 12:00:00 AM
MG3 vehicle damageNerfPCconsole

Vehicle damage multiplier reduced from 1.25x to 1.1x.

Effective 9/10/2026, 12:00:00 AM
RPD standing recoil controlNerfPCconsole

Standing firing-position recoil control reduced by 10%.

Effective 9/10/2026, 12:00:00 AM
RPD crouching recoil controlNerfPCconsole

Crouching firing-position recoil control reduced by 17%.

Effective 9/10/2026, 12:00:00 AM
RPD prone recoil controlNerfPCconsole

Prone firing-position recoil control reduced by 27%.

Effective 9/10/2026, 12:00:00 AM
M249 crouching recoil controlNerfPCconsole

Crouching firing-position recoil control reduced by 17%.

Effective 9/10/2026, 12:00:00 AM
M249 prone recoil controlNerfPCconsole

Prone firing-position recoil control reduced by 27%.

Effective 9/10/2026, 12:00:00 AM
MG3 standing recoil controlNerfPCconsole

Standing firing-position recoil control reduced by 15%.

Effective 9/10/2026, 12:00:00 AM
MG3 crouching recoil controlNerfPCconsole

Crouching firing-position recoil control reduced by 17%.

Effective 9/10/2026, 12:00:00 AM
RPD and M249 world spawn ratesNerfPCconsole

World spawn rates reduced by 30%.

Effective 9/10/2026, 12:00:00 AM
KickAdditionPCconsole

Standing Kick and Jump Kick added for unarmed players; kicks deal more damage and knockback than punches and can affect players and objects.

Effective 9/10/2026, 12:00:00 AM
Kick object interactionsAdditionPCconsole

Kicks can destroy windows, wooden doors, wooden fences, jars, and tires, quickly open some indestructible doors, and damage vending machines to obtain items faster.

Effective 9/10/2026, 12:00:00 AM
Water-surface combatAdditionPCconsole

Sidearms and throwables can be used on the water surface; sidearms support hip-fire and ADS with increased spread, while throwables use overhand throws only.

Effective 9/10/2026, 12:00:00 AM
Swimming and diving movementBuffPCconsole

Swimming and diving movement speed increased by 25%, with directional speed adjusted.

Effective 9/10/2026, 12:00:00 AM
BoatsBuffPCconsole

Boat durability increased overall.

Effective 9/10/2026, 12:00:00 AM
Boats firearm damageAdjustmentPCconsole

Firearm damage modifiers standardized so all boats receive 50% damage from firearms.

Effective 9/10/2026, 12:00:00 AM
Boat repairAdditionPCconsole

Boats can be repaired on the water surface with an All-in-One Repair Kit, but not underwater.

Effective 9/10/2026, 12:00:00 AM
Item carryingAdditionPCconsole

Certain ground items can be carried without using inventory space; one item type can be carried at a time, including attachments, healing and boost items, armor, backpacks, throwables, and ammunition.

Effective 9/10/2026, 12:00:00 AM
Carried item throwingAdditionPCconsole

Carried items can be thrown, with distance and method determined by item size; thrown items collide with terrain and deal no player damage.

Effective 9/10/2026, 12:00:00 AM
Kill Count animationBug fixPCconsole

Fixed parts of the Kill Count animation not displaying correctly during gameplay.

Effective 9/10/2026, 12:00:00 AM
Carrying restrictionsAdjustmentPCconsole

Walking, running, and jumping remain possible while carrying, while crouching, going prone, looting, using items, player interactions, and the Emote Wheel are unavailable; vehicles, weapons, swimming, vaulting, climbing, knockouts, and death cancel carrying.

Effective 9/10/2026, 12:00:00 AM
Death box carryingAdjustmentPCconsole

Players can jump and open Care Packages while carrying a death box; vaulting or switching weapons drops it.

Effective 9/10/2026, 12:00:00 AM
Instant ground-item useAdditionPCconsole

Healing, boost, deployable, Mortar, and C4 items can be used directly from the ground without entering inventory.

Effective 9/10/2026, 12:00:00 AM
Ground Bandage stacksAdditionPCconsole

Consecutive-use items such as Bandages can be used repeatedly from a ground stack; stopping drops the remainder at the player's feet.

Effective 9/10/2026, 12:00:00 AM
Folded Shield and Mortar retrievalAdditionPCconsole

Folded Shields and Mortars can be retrieved with the H key and appear among retrievable deployed items.

Effective 9/10/2026, 12:00:00 AM
Vehicle Camo NettingBuffPCconsole

Deployment and retrieval time reduced.

Effective 9/10/2026, 12:00:00 AM
Stun GrenadeBug fixPCconsole

Fixed Free Look unintentionally evading stun effects; effects now consider both camera view and character-facing direction.

Effective 9/10/2026, 12:00:00 AM
Automatic parachute activationAdjustmentPCconsole

Automatic activation height after Emergency Pickup increased from 150 m to 250 m, and after respawning reduced from 330 m to 250 m.

Effective 9/10/2026, 12:00:00 AM
Emergency Parachute deployment heightAdjustmentPCconsole

Minimum deployment height reduced from 10 m to 9 m.

Effective 9/10/2026, 12:00:00 AM
Emergency Parachute deployment buttonAdjustmentPCconsole

Once available during a fall, the deployment button no longer becomes disabled.

Effective 9/10/2026, 12:00:00 AM
Emergency Parachute landing damageAdditionPCconsole

Landing before the parachute fully deploys now causes fall damage based on falling speed.

Effective 9/10/2026, 12:00:00 AM
Solo DeathmatchAdditionPCconsole

Solo Deathmatch added to Arcade and Custom Match for a limited service period.

Effective 9/10/2026, 12:00:00 AM
Intense Battle Royale match resultsAdjustmentPCconsole

Match Results now show team and player combat records, top performers, all participating teams, and detailed kills, damage, assists, headshots, and revives.

Effective 9/10/2026, 12:00:00 AM
Ranked RP requirementsNerfPCconsole

Minimum performance requirements for Gold and higher tiers increased in Solo and Duo modes.

Effective 9/10/2026, 12:00:00 AM
Ranked TPP Duo in SARemovalPCconsole

TPP Duo Ranked service discontinued in the SA region.

Effective 9/10/2026, 12:00:00 AM
LeaderboardAdditionPCconsole

Career now includes leaderboards for Ranked, wins, kills, and clans, showing seasonal regional rankings and the top 500 players.

Effective 9/10/2026, 12:00:00 AM
Duo RumbleAdditionPC

PC Duo Rumble returns in AS, EU, and NA with five stages, two-player crews, Normal Duo TPP matches, and Erangel, Taego, Miramar, and Rondo rotations.

Abnormal-play penaltiesAdjustmentPCconsole

Matches flagged for abnormal play no longer grant in-game rewards or progression.

Effective 9/10/2026, 12:00:00 AM
Vehicle Spawn Device special vehicle skinsBug fixPCconsole

Fixed UGC fuel-consumption values not applying to Special Vehicle Skins.

Effective 9/10/2026, 12:00:00 AM
P90 scope reticle brightnessBug fixPCconsole

Fixed reticle brightness settings not being saved.

Effective 9/10/2026, 12:00:00 AM
Deathbox Blue Chip positionBug fixPCconsole

Fixed a teammate's Blue Chip appearing in an unintended Deathbox position.

Effective 9/10/2026, 12:00:00 AM
Deathbox healing item pickupBug fixPCconsole

Fixed the top healing item in a Deathbox being unintentionally picked up automatically.

Effective 9/10/2026, 12:00:00 AM
Weapon reload animationsBug fixPCconsole

Fixed incorrect reload animations for certain weapons.

Effective 9/10/2026, 12:00:00 AM
Inventory item useBug fixPCconsole

Fixed certain items being unintentionally used after reopening the Inventory.

Effective 9/10/2026, 12:00:00 AM
BotsBug fixPCconsole

Fixed Bots firing weapons abnormally under certain conditions.

Effective 9/10/2026, 12:00:00 AM
Care Packages on vehiclesBug fixPCconsole

Fixed characters standing on Care Packages or Emergency Support Care Packages on vehicles not falling off while the vehicle moved.

Effective 9/10/2026, 12:00:00 AM
Emergency Parachute after Self-AED revivalBug fixPCconsole

Fixed the Emergency Parachute being unusable after fall-damage knockout followed by Self-AED revival.

Effective 9/10/2026, 12:00:00 AM
Care Package vaulting on vehiclesBug fixPCconsole

Fixed vaulting onto a Care Package on a vehicle moving the package and character to unintended positions.

Effective 9/10/2026, 12:00:00 AM
MiramarBug fixPCconsole

Fixed collision, texture, performance, and other general issues on Miramar.

Effective 9/10/2026, 12:00:00 AM
Taego vehicle garage spawnBug fixPCconsole

Fixed a vehicle spawned in a certain Taego garage not being displayed.

Effective 9/10/2026, 12:00:00 AM
Console character hitboxesAdjustmentconsole

Console character hitboxes enlarged and fine-tuned to make hit detection more forgiving; weapon damage, rate of fire, and recoil remain unchanged.

Effective 9/17/2026, 1:00:00 AM

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