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Patch Notes9/9/2026

Patch Notes - Update 43.1

Update 43.1 heavily rebalances LMGs by slowing ADS, reducing vehicle damage, weakening firing-position recoil control, and lowering RPD/M249 spawn rates. It adds kicks, expanded item carrying and instant-use systems, water-surface combat, faster swimming, boat changes, and parachute adjustments. Console hitboxes are enlarged, while Ranked, Arcade, and leaderboard systems receive gameplay updates.

Official PUBG source

Gameplay changes (43)

KickAdditionPCconsole

Standing Kick and Jump Kick added for unarmed players; kicks deal more damage and knockback than punches and can affect players and objects.

Effective 9/10/2026, 12:00:00 AM
Kick object interactionsAdditionPCconsole

Kicks can destroy windows, wooden doors, wooden fences, jars, and tires, quickly open some indestructible doors, and damage vending machines to obtain items faster.

Effective 9/10/2026, 12:00:00 AM
Water-surface combatAdditionPCconsole

Sidearms and throwables can be used on the water surface; sidearms support hip-fire and ADS with increased spread, while throwables use overhand throws only.

Effective 9/10/2026, 12:00:00 AM
Swimming and diving movementBuffPCconsole

Swimming and diving movement speed increased by 25%, with directional speed adjusted.

Effective 9/10/2026, 12:00:00 AM
BoatsBuffPCconsole

Boat durability increased overall.

Effective 9/10/2026, 12:00:00 AM
Boats firearm damageAdjustmentPCconsole

Firearm damage modifiers standardized so all boats receive 50% damage from firearms.

Effective 9/10/2026, 12:00:00 AM
Boat repairAdditionPCconsole

Boats can be repaired on the water surface with an All-in-One Repair Kit, but not underwater.

Effective 9/10/2026, 12:00:00 AM
Item carryingAdditionPCconsole

Certain ground items can be carried without using inventory space; one item type can be carried at a time, including attachments, healing and boost items, armor, backpacks, throwables, and ammunition.

Effective 9/10/2026, 12:00:00 AM
Carried item throwingAdditionPCconsole

Carried items can be thrown, with distance and method determined by item size; thrown items collide with terrain and deal no player damage.

Effective 9/10/2026, 12:00:00 AM
DP-28NerfPCconsole

ADS transition time for all LMGs increased from 0.30 sec to 0.37 sec.

Effective 9/10/2026, 12:00:00 AM
M249NerfPCconsole

Vehicle damage multipliers reduced from 1.1x to 1.0x.

Effective 9/10/2026, 12:00:00 AM
MG3NerfPCconsole

Vehicle damage multiplier reduced from 1.25x to 1.1x.

Effective 9/10/2026, 12:00:00 AM
Carrying restrictionsAdjustmentPCconsole

Walking, running, and jumping remain possible while carrying, while crouching, going prone, looting, using items, player interactions, and the Emote Wheel are unavailable; vehicles, weapons, swimming, vaulting, climbing, knockouts, and death cancel carrying.

Effective 9/10/2026, 12:00:00 AM
Death box carryingAdjustmentPCconsole

Players can jump and open Care Packages while carrying a death box; vaulting or switching weapons drops it.

Effective 9/10/2026, 12:00:00 AM
Instant ground-item useAdditionPCconsole

Healing, boost, deployable, Mortar, and C4 items can be used directly from the ground without entering inventory.

Effective 9/10/2026, 12:00:00 AM
Ground Bandage stacksAdditionPCconsole

Consecutive-use items such as Bandages can be used repeatedly from a ground stack; stopping drops the remainder at the player's feet.

Effective 9/10/2026, 12:00:00 AM
Folded Shield and Mortar retrievalAdditionPCconsole

Folded Shields and Mortars can be retrieved with the H key and appear among retrievable deployed items.

Effective 9/10/2026, 12:00:00 AM
Vehicle Camo NettingBuffPCconsole

Deployment and retrieval time reduced.

Effective 9/10/2026, 12:00:00 AM
Automatic parachute activationAdjustmentPCconsole

Automatic activation height after Emergency Pickup increased from 150 m to 250 m, and after respawning reduced from 330 m to 250 m.

Effective 9/10/2026, 12:00:00 AM
Emergency Parachute deployment heightAdjustmentPCconsole

Minimum deployment height reduced from 10 m to 9 m.

Effective 9/10/2026, 12:00:00 AM
Emergency Parachute deployment buttonAdjustmentPCconsole

Once available during a fall, the deployment button no longer becomes disabled.

Effective 9/10/2026, 12:00:00 AM
Emergency Parachute landing damageAdditionPCconsole

Landing before the parachute fully deploys now causes fall damage based on falling speed.

Effective 9/10/2026, 12:00:00 AM
Solo DeathmatchAdditionPCconsole

Solo Deathmatch added to Arcade and Custom Match for a limited service period.

Effective 9/10/2026, 12:00:00 AM
Intense Battle Royale match resultsAdjustmentPCconsole

Match Results now show team and player combat records, top performers, all participating teams, and detailed kills, damage, assists, headshots, and revives.

Effective 9/10/2026, 12:00:00 AM
Ranked RP requirementsNerfPCconsole

Minimum performance requirements for Gold and higher tiers increased in Solo and Duo modes.

Effective 9/10/2026, 12:00:00 AM
Ranked TPP Duo in SARemovalPCconsole

TPP Duo Ranked service discontinued in the SA region.

Effective 9/10/2026, 12:00:00 AM
LeaderboardAdditionPCconsole

Career now includes leaderboards for Ranked, wins, kills, and clans, showing seasonal regional rankings and the top 500 players.

Effective 9/10/2026, 12:00:00 AM
Duo RumbleAdditionPC

PC Duo Rumble returns in AS, EU, and NA with five stages, two-player crews, Normal Duo TPP matches, and Erangel, Taego, Miramar, and Rondo rotations.

Abnormal-play penaltiesAdjustmentPCconsole

Matches flagged for abnormal play no longer grant in-game rewards or progression.

Effective 9/10/2026, 12:00:00 AM
Console character hitboxesAdjustmentconsole

Console character hitboxes enlarged and fine-tuned to make hit detection more forgiving; weapon damage, rate of fire, and recoil remain unchanged.

Effective 9/17/2026, 1:00:00 AM
M249NerfPCconsole

ADS transition time for all LMGs increased from 0.30 sec to 0.37 sec.

Effective 9/10/2026, 12:00:00 AM
MG3NerfPCconsole

ADS transition time for all LMGs increased from 0.30 sec to 0.37 sec.

Effective 9/10/2026, 12:00:00 AM
RPDNerfPCconsole

ADS transition time for all LMGs increased from 0.30 sec to 0.37 sec.

Effective 9/10/2026, 12:00:00 AM
RPDNerfPCconsole

Vehicle damage multipliers reduced from 1.1x to 1.0x.

Effective 9/10/2026, 12:00:00 AM
RPDNerfPCconsole

Standing firing-position recoil control reduced by 10%.

Effective 9/10/2026, 12:00:00 AM
RPDNerfPCconsole

Crouching firing-position recoil control reduced by 17%.

Effective 9/10/2026, 12:00:00 AM
RPDNerfPCconsole

Prone firing-position recoil control reduced by 27%.

Effective 9/10/2026, 12:00:00 AM
M249NerfPCconsole

Crouching firing-position recoil control reduced by 17%.

Effective 9/10/2026, 12:00:00 AM
M249NerfPCconsole

Prone firing-position recoil control reduced by 27%.

Effective 9/10/2026, 12:00:00 AM
MG3NerfPCconsole

Standing firing-position recoil control reduced by 15%.

Effective 9/10/2026, 12:00:00 AM
MG3NerfPCconsole

Crouching firing-position recoil control reduced by 17%.

Effective 9/10/2026, 12:00:00 AM
M249NerfPCconsole

World spawn rates reduced by 30%.

Effective 9/10/2026, 12:00:00 AM
RPDNerfPCconsole

World spawn rates reduced by 30%.

Effective 9/10/2026, 12:00:00 AM

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