Data coverage: Aug 29, 2026 – Sep 12, 2026 (UTC)
14-day rolling telemetry windowPage generated: Sep 12, 2026, 1:56 PM UTCTelemetry aggregate refreshes daily
Core Stats Comparison
Rolling telemetry window. Green = best value.
METRIC
JS9
Vector
Hit Rate
9.80%
10.79%
Headshot Rate
22.26%
22.57%
Kill/Shot
0.0117
0.0131
Dmg/Shot
2.13
2.26
Dmg/Hit
21.73
20.90
User Share
0.19%
1.54%
Shot Share
0.33%
2.44%
Avg Kill Distance
18m
11m
Avg Hit Distance
23m
15m
Fire Rate (RPM)
882
909
Muzzle Velocity (m/s)
418
392
Bullet Drop at 200 m
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Range Damage Chart
Average damage per hit at each distance range. Solid = head, dashed = body.
JS9 HeadJS9 BodyVector HeadVector Body
Usage Profile
JS9
Avg Hit Distance23m
Avg Kill Distance18m
Most Popular MapRondo
Most Popular Modesquad
Vector
Avg Hit Distance15m
Avg Kill Distance11m
Most Popular MapErangel
Most Popular Modesquad
30-Day Hit Rate Trend
Bullet Velocity Comparison
Median bullet velocity (m/s) by distance. Faster bullets = less lead required.
JS9(418 m/s muzzle)Vector(392 m/s muzzle)
Bullet Drop Comparison
How far the bullet falls below the aim point over distance. Flatter curve = easier long-range shots.
JS9Vector
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