Data coverage: Aug 30, 2026 – Sep 13, 2026 (UTC)
14-day rolling telemetry windowPage generated: Sep 13, 2026, 1:25 PM UTCTelemetry aggregate refreshes daily
Core Stats Comparison
Rolling telemetry window. Green = best value.
METRIC
ACE32
SCAR-L
Hit Rate
9.70%
10.79%
Headshot Rate
20.29%
18.63%
Kill/Shot
0.0133
0.0142
Dmg/Shot
2.58
2.78
Dmg/Hit
26.60
25.77
User Share
5.36%
2.01%
Shot Share
7.43%
2.61%
Avg Kill Distance
19m
20m
Avg Hit Distance
25m
27m
Fire Rate (RPM)
659
606
Muzzle Velocity (m/s)
766
916
Bullet Drop at 200 m
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Range Damage Chart
Average damage per hit at each distance range. Solid = head, dashed = body.
ACE32 HeadACE32 BodySCAR-L HeadSCAR-L Body
Usage Profile
ACE32
Avg Hit Distance25m
Avg Kill Distance19m
Most Popular MapErangel
Most Popular Modesquad
SCAR-L
Avg Hit Distance27m
Avg Kill Distance20m
Most Popular MapErangel
Most Popular Modesquad
30-Day Hit Rate Trend
Bullet Velocity Comparison
Median bullet velocity (m/s) by distance. Faster bullets = less lead required.
ACE32(766 m/s muzzle)SCAR-L(916 m/s muzzle)
Bullet Drop Comparison
How far the bullet falls below the aim point over distance. Flatter curve = easier long-range shots.
ACE32SCAR-L
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