Fixed collision, texture, performance, minimap-edge, and incorrect plane and Blue Zone starting-position issues.

Sanhok
Compact, chaotic, and absolutely ruthless. Sanhok's dense jungles and close-quarters combat make SMGs and ARs king. Drop Bootcamp if you hate yourself, or Paradise if you want a fighting chance. Either way, it's gonna be sweaty. 🌴
Total Matches
3,905
Avg. Duration
28m 22s
Avg Hit Distance
52.8m
Avg Kill Distance
46.5m
| # | Weapon | Type | Kills | Hit Rate | K/Shot | Avg Distance | Usage |
|---|---|---|---|---|---|---|---|
| 1 | Shotgun | 19247 | 42.4% | 22.15% | 7m | 0.7% | |
| 2 | AR | 18217 | 10.8% | 1.41% | 31m | 10.7% | |
| 3 | AR | 17262 | 10.8% | 1.46% | 29m | 9.8% | |
| 4 | AR | 16733 | 10.2% | 1.57% | 22m | 8.8% | |
| 5 | SMG | 15268 | 10.3% | 1.38% | 17m | 9.1% | |
| 6 | AR | 15040 | 10.3% | 1.58% | 21m | 7.9% | |
| 7 | Shotgun | 11316 | 44.7% | 20.02% | 6m | 0.5% | |
| 8 | AR | 10922 | 11.3% | 1.57% | 28m | 5.8% | |
| 9 | SMG | 10844 | 10.5% | 1.85% | 17m | 4.9% | |
| 10 | Shotgun | 10330 | 42.0% | 13.94% | 6m | 0.6% | |
| 11 | AR | 10028 | 10.8% | 1.90% | 20m | 4.4% | |
| 12 | LMG | 8834 | 8.1% | 1.12% | 30m | 6.5% | |
| 13 | SMG | 8382 | 11.1% | 1.48% | 12m | 4.7% | |
| 14 | LMG | 7954 | 8.1% | 1.19% | 27m | 5.5% | |
| 15 | SR | 7574 | 31.4% | 9.03% | 113m | 0.7% |
Stream Highlights
Supporting WinnerMeta
We rely on ads to keep the servers running.
Please disable AdBlock or Become a Supporter for an ad-free experience.
Supporting WinnerMeta
We rely on ads to keep the servers running.
Please disable AdBlock or Become a Supporter for an ad-free experience.
Supporting WinnerMeta
We rely on ads to keep the servers running.
Please disable AdBlock or Become a Supporter for an ad-free experience.
Supporting WinnerMeta
We rely on ads to keep the servers running.
Please disable AdBlock or Become a Supporter for an ad-free experience.
Supporting WinnerMeta
We rely on ads to keep the servers running.
Please disable AdBlock or Become a Supporter for an ad-free experience.
Patch history
Optimized Sanhok to reduce frame drops.
Damage scaling changed from distance-based to time-based. Dynamic Blue Zone removed for Sanhok and Karakin in Normal Match. Normal Match: Phase 2+ warning times shortened, shrink durations increased, early-game zones reduced, late-game zones increased. Ranked/Esports: Total duration reduced from 32m 50s to 30m 10s, safe zone sizes reduced overall.
Added a new limited-time beta Arcade mode on Sanhok where players team up with an AI companion named Ella. Requires NVIDIA GeForce RTX GPU and Windows Hardware-Accelerated GPU Scheduling.
Fixed collision, texture, performance, and general world issues.
Fixed an issue where players could not pass through a destroyed doorway in certain situations.
Fixed a location where players could see through part of a roof in FPP.
Fixed an issue where Molotov Cocktails or Gas Can explosions did not destroy wooden doors.
Supporting WinnerMeta
We rely on ads to keep the servers running.
Please disable AdBlock or Become a Supporter for an ad-free experience.







