Data coverage: Aug 29, 2026Sep 12, 2026 (UTC)
14-day rolling telemetry windowPage generated: Sep 12, 2026, 1:10 PM UTCTelemetry aggregate refreshes daily
AKM

AKM

AR

Single or automatic fire; no grip slot.

The AKM is a 7.62mm assault rifle with single-shot and automatic fire modes. It supports sights, muzzle devices, and magazine attachments but has no lower-rail grip slot.

Select a weapon to view its damage stats

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Hit Rate10.6%
HS %21.5%
Users4.0%
Kill Dist17m
Fire Rate594 RPM
Muzzle Vel.766 m/s

Quick Compare

Compare AKM with other AR weapons

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Ballistics & Fire Rate

Measured from real match telemetry — bullet velocity, fire rate, and travel time for the AKM

Fire Rate

594 RPM

101 ms between shots

Muzzle Velocity

766 m/s

R² = 0.98 (8 buckets)

Velocity Range

746.5508.2 m/s

close to far range

Bullet Velocity by Distance

Measured bullet travel time from AKM shots in real matches (50–800 m, phase > 1.5). Velocity decays with distance due to drag.

Bullet Drop

How far the bullet falls below the aim point over distance, derived from measured flight time. Useful for comparing trajectory flatness between weapons.

Drop at 200 m

66.0 cm

2.96 mrad holdover

Drop at 400 m

349.0 cm

8.21 mrad holdover

Bullet Drop by Distance

Estimated from real match flight times, median-aggregated per 50 m bucket. P75 shows upper spread. Negative values = bullet falls below aim point.

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Usage Patterns & Trends

How and where players use the AKM in real matches

Performance Trends (Last 30 Days)

Effectiveness Trends

Hit rate and kill efficiency over time

Popularity Trends

Weapon usage share over time

Map & Circle Usage

By Map

Weapon usage % across maps (14d)

Circle Phase

Usage by circle number

Combat Distances by Map

Average engagement distances across maps

Distance Profile

Engagement distribution %

PUBG Weapon Damage by Body Part & Distance

Configure victim equipment and body parts to analyze PUBG weapon damage across distance ranges

Victim Equipment

Select armor to simulate damage
AKM

AKM

AR
Military Helmet (Level 2)

Military Helmet (Level 2)

40% damage reduction.

150 APLevel 2
Police Vest (Level 2)

Police Vest (Level 2)

40% damage reduction.

220 APLevel 2

Damage by Body Part

Toggle to compare damage values

Damage Across Distance

Each bin is 25m (0–800m)

Current configuration:

AKM
Military Helmet (Level 2)
Police Vest (Level 2)

Attachment Statistics

All weapons →

Which attachments players use on the AKM — ranked by kill %. +pp / −pp shows the delta vs. the slot average across all attachments.

Muzzle

AttachmentUsage %Acc %Kill %Avg Dmg
1Compensator AR
31.8%
72.50%
-1.28pp
8.18%
+0.13pp
26.6
-0.12 dmg
2Flash Hider AR
16.9%
72.75%
-1.03pp
8.10%
+0.05pp
26.6
-0.12 dmg
3Muzzle Brake
32.1%
72.90%
-0.87pp
8.09%
+0.04pp
26.5
-0.23 dmg
4Suppressor AR
4.4%
76.95%
+3.17pp
7.81%
-0.24pp
27.2
+0.47 dmg
No attachment
14.7%
73.60%7.17%27.3

Scope / Sight

AttachmentUsage %Acc %Kill %Avg Dmg
13x Scope
3.1%
73.20%
-0.46pp
8.17%
+0.41pp
26.1
-0.44 dmg
2Red Dot Sight
60.9%
72.85%
-0.81pp
8.14%
+0.38pp
26.7
+0.16 dmg
3Hybrid Scope
7.7%
72.60%
-1.06pp
8.01%
+0.25pp
26.4
-0.14 dmg
4Holosight
16.6%
73.17%
-0.49pp
7.89%
+0.13pp
26.7
+0.16 dmg
52x Scope
4.3%
72.85%
-0.81pp
7.65%
-0.11pp
27.3
+0.76 dmg
No attachment
3.0%
73.80%6.31%27.2

Understanding the Data

Performance Metrics

  • Hit Rate: Percentage of shots that connect with targets. Higher is better for accuracy.
  • Headshot %: Percentage of hits that land on the head. Critical for damage output.
  • Kill/Shot & Kill/Hit: Lethality metrics showing how deadly each shot or hit is.
  • Dmg/Shot & Dmg/Hit: Average damage dealt per shot fired or hit landed.
  • Shot/User Share: Popularity metrics showing weapon usage across matches.

Usage Pattern Charts

  • By Map: Shows which PUBG maps this weapon is most popular on, helping you pick the right weapon for each map.
  • Combat Distances: Average distances where players hit and kill with this weapon on different maps. Useful for understanding optimal engagement ranges.
  • Game Phase: When players use this weapon during matches (Early/Mid/Late game). Circles (●) represent match progression.
  • Distance Profile: Distribution of engagements across distances shown as percentages. Reveals the weapon's most common combat ranges.

Damage Range Chart (Main Chart)

The interactive chart above shows how weapon damage varies with distance and victim armor. Select different helmets and vests to see how armor affects damage to different body parts. Toggle hit zones (Head, Torso, Arm, Leg, etc.) to compare damage values. The "Current configuration" banner shows your selected setup.

Patch history

No published patch changes are linked to AKM yet.

About Our Data (Beta)

This feature is in beta. We collect and analyze millions of telemetry events from PUBG matches daily to bring you the most accurate weapon statistics possible.

What you should know:

  • Missing data points: If you see gaps in the chart, it means we don't have enough sample data in that distance bucket yet to show it confidently.
  • Unusual values: Some values may appear unexpected as we continue to refine our analysis algorithms and collect more data.
  • Continuous improvement: Our data collection and processing systems are constantly being improved to provide better accuracy.

Found something wrong or have feedback? Contact us and let us know what we can improve!

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