M16A4
M16A4
AR

Burstfire assault rifle.

Burst mode. Fast follow-up. Low recoil at range.

Burst-fire service rifle that rewards disciplined pacing, clean tap timing, and strong sight alignment.

Select a weapon to view its damage stats

Hit Rate13.6%
HS %19.6%
Users1.5%
Kill Dist43m
Fire Rate276 RPM
Muzzle Vel.973 m/s
Usage Patterns & Trends

How and where players use the M16A4 in real matches

Performance Trends (Last 29 Days)

Effectiveness Trends

Hit rate and kill efficiency over time

Popularity Trends

Weapon usage share over time

Map & Circle Usage

By Map

Weapon usage % across maps (14d)

Circle Phase

Usage by circle number

Combat Distances by Map

Average engagement distances across maps

Distance Profile

Engagement distribution %

Damage Analysis by Distance

Configure victim equipment and body parts to analyze weapon damage at different ranges

Victim Equipment

Select armor to simulate damage
M16A4

M16A4

AR
Military Helmet (Level 2)

Military Helmet (Level 2)

40% damage reduction.

150 APLevel 2
Police Vest (Level 2)

Police Vest (Level 2)

40% damage reduction.

220 APLevel 2

Hit Zone Damage Lines

Toggle to compare damage values

Damage by Distance

Each bin is 25m (0–800m)

Current configuration:

M16A4
Military Helmet (Level 2)
Police Vest (Level 2)
Attachment Statistics
All weapons →

Which attachments players use on the M16A4 — ranked by kill %. +pp / −pp shows the delta vs. the slot average across all attachments.

Scope / Sight

AttachmentUsage %Acc %Kill %Avg Dmg
1Holosight
2.4%
70.57%
-5.57pp
7.75%
+1.26pp
24.4
+0.22 dmg
22x Scope
3.9%
74.60%
-1.54pp
7.62%
+1.13pp
24.4
+0.22 dmg
3Red Dot Sight
5.9%
76.38%
+0.24pp
7.61%
+1.12pp
24.3
+0.13 dmg
43x Scope
5.7%
78.01%
+1.87pp
7.08%
+0.59pp
24.5
+0.32 dmg
54x Scope
27.6%
77.24%
+1.10pp
5.90%
-0.59pp
24.7
+0.52 dmg
No attachment
1.4%
74.18%4.96%24.2

Muzzle

AttachmentUsage %Acc %Kill %Avg Dmg
1Muzzle Brake
18.8%
76.80%
-0.63pp
6.28%
+0.22pp
24.3
+0.05 dmg
2Flash Hider AR
19.5%
77.56%
+0.13pp
6.13%
+0.07pp
24.5
+0.25 dmg
3Compensator AR
18.4%
77.48%
+0.05pp
5.94%
-0.12pp
24.1
-0.15 dmg
4Suppressor AR
23.2%
77.86%
+0.43pp
5.90%
-0.16pp
24.1
-0.15 dmg
No attachment
20.2%
76.03%6.15%24.8

Stock

AttachmentUsage %Acc %Kill %Avg Dmg
1Stock
45.1%
77.43%
-0.38pp
6.05%
+0.09pp
24.3
0.00 dmg
2Heavy Stock
32.4%
78.20%
+0.39pp
5.87%
-0.09pp
24.3
0.00 dmg
No attachment
22.5%
75.15%6.42%24.6
Bullet Velocity by Distance

Measured bullet travel time from M16A4 shots in real matches (50–800 m, phase > 1.5). Velocity decays with distance due to drag.

Understanding the Data

Performance Metrics

  • Hit Rate: Percentage of shots that connect with targets. Higher is better for accuracy.
  • Headshot %: Percentage of hits that land on the head. Critical for damage output.
  • Kill/Shot & Kill/Hit: Lethality metrics showing how deadly each shot or hit is.
  • Dmg/Shot & Dmg/Hit: Average damage dealt per shot fired or hit landed.
  • Shot/User Share: Popularity metrics showing weapon usage across matches.

Usage Pattern Charts

  • By Map: Shows which PUBG maps this weapon is most popular on, helping you pick the right weapon for each map.
  • Combat Distances: Average distances where players hit and kill with this weapon on different maps. Useful for understanding optimal engagement ranges.
  • Game Phase: When players use this weapon during matches (Early/Mid/Late game). Circles (●) represent match progression.
  • Distance Profile: Distribution of engagements across distances shown as percentages. Reveals the weapon's most common combat ranges.

Damage Range Chart (Main Chart)

The interactive chart above shows how weapon damage varies with distance and victim armor. Select different helmets and vests to see how armor affects damage to different body parts. Toggle hit zones (Head, Torso, Arm, Leg, etc.) to compare damage values. The "Current configuration" banner shows your selected setup.

About Our Data (Beta)

This feature is in beta. We collect and analyze millions of telemetry events from PUBG matches daily to bring you the most accurate weapon statistics possible.

What you should know:

  • Missing data points: If you see gaps in the chart, it means we don't have enough sample data in that distance bucket yet to show it confidently.
  • Unusual values: Some values may appear unexpected as we continue to refine our analysis algorithms and collect more data.
  • Continuous improvement: Our data collection and processing systems are constantly being improved to provide better accuracy.

Found something wrong or have feedback? Contact us and let us know what we can improve!

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