Crossbow
Crossbow
Crossbow

Vintage sniper rifle.

One-shot kill. High damage. Slow fire rate.

Classic bolt-action sniper rifle with devastating damage. Can one-shot kill level 2 helmet wearers. Slow reload and bullet velocity require precise timing.

Select a weapon to view its damage stats

Damage Analysis by Distance

Configure victim equipment and body parts to analyze weapon damage at different ranges

Victim Equipment

Select armor to simulate damage
Crossbow

Crossbow

Crossbow
Military Helmet (Level 2)

Military Helmet (Level 2)

40% damage reduction.

150 APLevel 2
Police Vest (Level 2)

Police Vest (Level 2)

40% damage reduction.

220 APLevel 2

Hit Zone Damage Lines

Toggle to compare damage values

Damage by Distance

Each bin is 25m (0–800m)

Current configuration:

Crossbow
Military Helmet (Level 2)
Police Vest (Level 2)
Attachment Statistics
All weapons →

Which attachments players use on the Crossbow — ranked by kill %. +pp / −pp shows the delta vs. the slot average across all attachments.

Scope / Sight

AttachmentUsage %Acc %Kill %Avg Dmg
12x Scope
5.1%
95.00%
+6.66pp
60.00%
+25.17pp
72.4
+3.17 dmg
2Red Dot Sight
10.7%
92.86%
+4.52pp
38.10%
+3.27pp
71.5
+2.27 dmg
36x Scope
19.8%
79.49%
-8.85pp
35.90%
+1.07pp
73.0
+3.77 dmg
44x Scope
31.0%
85.25%
-3.09pp
27.05%
-7.78pp
67.3
-1.93 dmg
53x Scope
8.9%
88.57%
+0.23pp
25.71%
-9.12pp
58.6
-10.63 dmg
No attachment
22.3%
86.36%20.45%69.2

Grip / Laser

AttachmentUsage %Acc %Kill %Avg Dmg
1Quick Draw Large Crossbow
7.3%
79.31%
0.00pp
34.48%
0.00pp
63.4
0.00 dmg
No attachment
92.7%
86.34%29.78%69.3
Bullet Velocity by Distance

Measured bullet travel time from Crossbow shots in real matches (50–800 m, phase > 1.5). Velocity decays with distance due to drag.

Bullet velocity data for Crossbow will be available after the nightly refresh.

Understanding the Data

Performance Metrics

  • Hit Rate: Percentage of shots that connect with targets. Higher is better for accuracy.
  • Headshot %: Percentage of hits that land on the head. Critical for damage output.
  • Kill/Shot & Kill/Hit: Lethality metrics showing how deadly each shot or hit is.
  • Dmg/Shot & Dmg/Hit: Average damage dealt per shot fired or hit landed.
  • Shot/User Share: Popularity metrics showing weapon usage across matches.

Usage Pattern Charts

  • By Map: Shows which PUBG maps this weapon is most popular on, helping you pick the right weapon for each map.
  • Combat Distances: Average distances where players hit and kill with this weapon on different maps. Useful for understanding optimal engagement ranges.
  • Game Phase: When players use this weapon during matches (Early/Mid/Late game). Circles (●) represent match progression.
  • Distance Profile: Distribution of engagements across distances shown as percentages. Reveals the weapon's most common combat ranges.

Damage Range Chart (Main Chart)

The interactive chart above shows how weapon damage varies with distance and victim armor. Select different helmets and vests to see how armor affects damage to different body parts. Toggle hit zones (Head, Torso, Arm, Leg, etc.) to compare damage values. The "Current configuration" banner shows your selected setup.

About Our Data (Beta)

This feature is in beta. We collect and analyze millions of telemetry events from PUBG matches daily to bring you the most accurate weapon statistics possible.

What you should know:

  • Missing data points: If you see gaps in the chart, it means we don't have enough sample data in that distance bucket yet to show it confidently.
  • Unusual values: Some values may appear unexpected as we continue to refine our analysis algorithms and collect more data.
  • Continuous improvement: Our data collection and processing systems are constantly being improved to provide better accuracy.

Found something wrong or have feedback? Contact us and let us know what we can improve!

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